Street Fighter: 3rd Strike
When I was a kid I lived on a hill in Lincoln Heights, Los Angeles. Aside from a few homeless crackheads that sat around at the base of the hill, about a quarter mile down the road, there was pretty much no one to hang out with when I wasn't in school. I resorted to console gaming to keep myself busy. I loved it. Dozens of solid hours playing Final Fantasy or Dragon Warrior with my trusty dictionary by my side, to help with the vocabulary my elementary school brain had not yet come across. I was pretty much satisfied with what I considered a very eventful life at home, and in those days, I wasn't really crazy about going anywhere-- except one place. That's right, the arcade, baby. I wasn't picky. Most of the time the "arcade" meant the asian family-owned VHS rental store about ten minutes from my house or the coin-op laundromat. Anywhere I could go with the latest fighting game arcade machine and handful of opponents coming in and out.
Since those days my interest in fighting games has severely dwindled. A year or two ago I was probably as reluctant to play a fighting game as I was a football game. Guilty Gear managed to interest me for a few days with its art style and interesting cast of characters (Thanks, Faust) and I believe I played Soul Calibur for a few minutes before realizing how generic it was, but for all intents and purposes I had pretty much given up on the genre. And then it happened. Capcom shouted "Let there be 3rd Strike," and 3rd Strike was born. Capcom looked, and saw that it was good.
Even when I was heavily into fighting games, I don't ever remember being completely crazy about Street Fighter. The only thing I can remember loving from the series when I was younger was the animated film. I was always more of a Mortal Kombat and Killer Instinct kind of guy. For whatever reason, Capcom has managed to refine pretty much everything I remember about Street Fighter, or fighting games in general for that matter, and make basically every aspect of them great. 3rd Strike is a monument in genre refining. I am reminded of what Resident Evil 4 did to the survival horror genre.
Maybe it's the graphics? It could be. 3rd Strike is a beautiful game. The characters and environments are incredibly detailed, and look great in motion. I am impressed every time I see Elena's stationary animation loop, or Makoto's insanely exaggerated animation after she performs her Seichuusen Godanzuki super art. I have a special place in my heart for games that have withstood the times and stayed 2D after all these years, and it's a goddamn good-looking 2D game.
Could it be the sound? Yeah, man. The 3rd strike soundtrack is catchy and unique. The stage tracks always seem perfect for the environs, and the hip-hop flavor is always welcome. I like being rapped to about character selection when I'm choosing my character.
I could go on and on about the details that make 3rd Strike such a charming installment to the Street Fighter series and the fighting game genre, but at the end of the day it just boils down to one thing: 3rd Strike is fun to play. It's really fun to play. So fun that I spent nearly two full days with a friend last week playing through the single player mode with the entire cast in order to unlock Gill as a playable character. So fun that it's drawn me in enough in the past few months to actually shape me into a worthwhile opponent on an arcade machine again. Now that feels good.
I just recently went and bought the Street Fighter Anniversary Collection for Playstation 2, which is essentially the first fighting game I've picked up since Mortal Kombat 3 on the Super Nintendo. I'm a bit short on cash right now, but I couldn't resist any longer. 3rd Strike is a game that deserves to be purchased and played, and I'm not going to miss out.
Messatu Gou Rasen!
Since those days my interest in fighting games has severely dwindled. A year or two ago I was probably as reluctant to play a fighting game as I was a football game. Guilty Gear managed to interest me for a few days with its art style and interesting cast of characters (Thanks, Faust) and I believe I played Soul Calibur for a few minutes before realizing how generic it was, but for all intents and purposes I had pretty much given up on the genre. And then it happened. Capcom shouted "Let there be 3rd Strike," and 3rd Strike was born. Capcom looked, and saw that it was good.
Even when I was heavily into fighting games, I don't ever remember being completely crazy about Street Fighter. The only thing I can remember loving from the series when I was younger was the animated film. I was always more of a Mortal Kombat and Killer Instinct kind of guy. For whatever reason, Capcom has managed to refine pretty much everything I remember about Street Fighter, or fighting games in general for that matter, and make basically every aspect of them great. 3rd Strike is a monument in genre refining. I am reminded of what Resident Evil 4 did to the survival horror genre.
Maybe it's the graphics? It could be. 3rd Strike is a beautiful game. The characters and environments are incredibly detailed, and look great in motion. I am impressed every time I see Elena's stationary animation loop, or Makoto's insanely exaggerated animation after she performs her Seichuusen Godanzuki super art. I have a special place in my heart for games that have withstood the times and stayed 2D after all these years, and it's a goddamn good-looking 2D game.
Could it be the sound? Yeah, man. The 3rd strike soundtrack is catchy and unique. The stage tracks always seem perfect for the environs, and the hip-hop flavor is always welcome. I like being rapped to about character selection when I'm choosing my character.
I could go on and on about the details that make 3rd Strike such a charming installment to the Street Fighter series and the fighting game genre, but at the end of the day it just boils down to one thing: 3rd Strike is fun to play. It's really fun to play. So fun that I spent nearly two full days with a friend last week playing through the single player mode with the entire cast in order to unlock Gill as a playable character. So fun that it's drawn me in enough in the past few months to actually shape me into a worthwhile opponent on an arcade machine again. Now that feels good.
I just recently went and bought the Street Fighter Anniversary Collection for Playstation 2, which is essentially the first fighting game I've picked up since Mortal Kombat 3 on the Super Nintendo. I'm a bit short on cash right now, but I couldn't resist any longer. 3rd Strike is a game that deserves to be purchased and played, and I'm not going to miss out.
Messatu Gou Rasen!
